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Pve Suggestions

Discussion in 'Game Design Discussion' started by Auron, Jul 22, 2019.

  1. Auron

    Auron Chosen of Khamset
    Hero

    Joined:
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    1 - make easy and very easy mobs more stronger ... now you can get statistics very fast ... and killing these kinds of monsters is too easy...

    2 - update the loot of mobs ( levels easy/very easy )

    3 - add many outpost whit banc/towers/chaos stone in the main continent ...if you died and you are blue you can respawn in the nearest one

    4 - more players in the same spawn ... respawn time decreased or more mobs

    5 - if a player with negative alignment enters in you 're mob spawn you are warned by a message

    6 - add one new racial skill usefull for the pve ( one skill for every different race )

    7 - update the quest ....

    8 - increase the keys loot to make dungeons more interesting ...

    9 - add random spawn mobs to the map to encourage map exploration...these spawns disappear after an hour

    10 - ghater iron ore it's more profitable in dwarf lands.....timber in wolf lands....cotton in elf lands....stone in ork lands...fishing in human lands.....? in alfar lands lol