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R90 balance map.

Discussion in 'General Discussion' started by soulpcbr, Dec 23, 2019.

  1. soulpcbr

    soulpcbr Infernal

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    R90 differences must be:

    Air: extra damage bonus
    Fire: knockup
    Earth: blind
    Water: cast faster
    Arcane: travel faster
    Necro: High damage but over time

    Easy and will make gameplay more diverse.
     
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  2. BeatIt

    BeatIt Eodrin
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    no, we adding disable bolt whit knockup
     
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  3. The Red King

    The Red King Obsidian Golem
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    Just pick blizzard and you get fastest, furthest traveling R90 with a knock up.

    Why have choices when their is an ultimate one? Thanks BPG!
     
  4. Fenrir Frauki

    Fenrir Frauki Akathar
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    I was thinking about something similar to this earlier. I'm not sure if any of them should have a faster cast ... because its too OP. Possibly a baby slow (0.2s) on disintegrate would be cool.

    They need to do something like this for the 50 nukes too, and put the transmuted staves back in the game.

    It would nice to see more than just fireball/blizzard being used.
     
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  5. Squanto

    Squanto Black Knight
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    yeah combat changes are always a great way to waste time and get nothing done. Super easy xml changes too. Great idea guys, devs are on it.
     
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  6. chad

    chad Celestial
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    I'd like them to XML gear durability back to normal and fix mob loot tables.
     
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  7. Not_Primetime

    Not_Primetime Infernal
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    Game changing!

    No!

    Game breaking!

    So many people would come back the servers would crash!