Welcome to the Rise of Agon Community

Create an account today to engage in discussions and community events on the Rise of Agon forums.

Self buff adjustment in line with the development roadmap

Discussion in 'Game Design Discussion' started by Vic, Apr 1, 2016.

?

Should self buff level their respective school of magic slower than current to prevent macroing them

  1. Yes

  2. No

Results are only viewable after voting.
  1. Vic

    Vic Spellgazer
    Legend

    Joined:
    Mar 25, 2016
    Messages:
    458
    Likes Received:
    194
    So now the only spells that you can grind on players will be self buffs (hallelujah). What I want to see is the rate at which self buffs level the school of magic they belong to reduced so that people cannot macro self buffs in order to increase their magic schools quickly to unlock the R90s without even leaving their city walls.

    I am not suggesting to gimp the speed at which self buffs level, only their contribution to the school of magic they belong to.
     
    Hekkr and Dum Dum like this.
  2. KoKane

    KoKane Chosen of Khamset
    Wealthy Loyal Patron Benefactor Contributor

    Joined:
    Oct 17, 2015
    Messages:
    721
    Likes Received:
    886
    I voted yes, because I want people to gain the most out of playing.

    The player who has to work all day and then tend to his family irl, only getting 2-3 hours at max, should get the most out of his playtime.
    Combined with meditation while he's offline and active gameplay (such as filling mob spawns, travelling around the world and farming/fighting) when he's on, should be the most efficient.

    Some guy who falls through the world with 10,000 regs on him to macro in safety, isn't really contributing to the game or the game world. For that reason, I'd like for the self buffs to be the slowest way to gain the school that they are in.
     
    Collapse Signature Expand Signature
    Hekkr and Vic like this.
  3. mcdoogs

    mcdoogs Chosen of Khamset

    Joined:
    Mar 16, 2016
    Messages:
    726
    Likes Received:
    592
    If I remember correctly, self-buffs were by far the slowest way to level schools already.
     
    leth1337 and Kalos like this.
  4. Erock

    Erock Varangian Warthane
    Legend

    Joined:
    Aug 28, 2015
    Messages:
    855
    Likes Received:
    1,109
    That is accurate, hence why the buffs themselves leveled so fuckingggg slow.
     
    Collapse Signature Expand Signature
  5. Dum Dum

    Dum Dum Celestial
    Prosperous Wealthy Hero

    Joined:
    Aug 26, 2015
    Messages:
    664
    Likes Received:
    912
    So I made a suggestion in Discord about self buffs..

    How about the buff spell itself dosent level the schools anymore, but instead the school is the effective level of the buff spell..

    So instead as you raise the school from other spells the buff itself is being raised..
    So you dont have to level buff spells, they are instead tied to the schools effective level.

    @DestLocke nelik told me to @ you
     
    Collapse Signature Expand Signature
    leth1337, PENETRATOR, Tuloth and 6 others like this.
  6. Australian

    Australian Crypt Guard
    Supporter

    Joined:
    Mar 4, 2016
    Messages:
    181
    Likes Received:
    127
    This is actually a fantastic idea and would suit the game perfectly.
     
    leth1337 and Dum Dum like this.
  7. Vic

    Vic Spellgazer
    Legend

    Joined:
    Mar 25, 2016
    Messages:
    458
    Likes Received:
    194
    Although I do like idea itself, an issue that I see is less regs consumption on a global scale. That is a lot of spells that you will no longer have to actively train.
     
  8. Dum Dum

    Dum Dum Celestial
    Prosperous Wealthy Hero

    Joined:
    Aug 26, 2015
    Messages:
    664
    Likes Received:
    912
    Are we looking at the regs as a gold sink? because thats all they really were..

    It helps eliminate the viability gap aswell, less confusing new player experience ( I have to sit here and macro this? )
     
    Collapse Signature Expand Signature
    Australian likes this.
  9. Australian

    Australian Crypt Guard
    Supporter

    Joined:
    Mar 4, 2016
    Messages:
    181
    Likes Received:
    127
    Exactly, leveling self buffs shouldn't be a thing, this is a great way to make buffs scale with character development without having to cast them thousands of times in a row to level them.
     
  10. Kalos

    Kalos Frostjarl
    Legend

    Joined:
    Aug 27, 2015
    Messages:
    933
    Likes Received:
    1,314
    Not an issue imo.
     
    Collapse Signature Expand Signature
  11. mcdoogs

    mcdoogs Chosen of Khamset

    Joined:
    Mar 16, 2016
    Messages:
    726
    Likes Received:
    592
    Can't ignore that regs are probably the biggest early to mid game gold sink in the game. Not saying this is a bad idea.
     
    #11 mcdoogs, Apr 1, 2016
    Last edited: Apr 1, 2016
  12. Australian

    Australian Crypt Guard
    Supporter

    Joined:
    Mar 4, 2016
    Messages:
    181
    Likes Received:
    127
    I'm sorry, but mandatory overnight self buff macroing is an issue which deserves attention. Casting the same spell on your self thousands of times in a row shouldn't be a part of your character development, either active or afk overnight.

    edit: I assumed you where referring to the posts above rather then the OP.
     
  13. Kalos

    Kalos Frostjarl
    Legend

    Joined:
    Aug 27, 2015
    Messages:
    933
    Likes Received:
    1,314
    Definitely not mandatory and when you raise much quicker on mobs, who cares.
     
    Collapse Signature Expand Signature
  14. mcdoogs

    mcdoogs Chosen of Khamset

    Joined:
    Mar 16, 2016
    Messages:
    726
    Likes Received:
    592
    What was the difference between like 0-24.9, 25-49.9, 50-74.9, and 75+ in the really useful buffs at the end of DF?
     
  15. Vic

    Vic Spellgazer
    Legend

    Joined:
    Mar 25, 2016
    Messages:
    458
    Likes Received:
    194
    Darkfall people are very good at finding the gap in the rules. I am just trying to close another gap.
     
  16. noname777

    noname777 Goblin Warlord

    Joined:
    Sep 16, 2015
    Messages:
    77
    Likes Received:
    7
    why not remove self buff gaining school level entirely so it cant be macroed?
     
  17. DestLocke

    DestLocke Chosen of Khamset
    Legend

    Joined:
    Aug 26, 2015
    Messages:
    754
    Likes Received:
    1,294
    This makes a lot of sense.
     
    Eagleglow, BraP eX, Neilk and 3 others like this.
  18. Nuyur

    Nuyur Wildtribe Mage

    Joined:
    Feb 19, 2016
    Messages:
    309
    Likes Received:
    147
    Spell duration and magnitude.
    Mostly the duration though...

    I think fire prot went from 2.9 to 3.6 or something, from 1 skill to 75.
    But the duration went from like 5 to 10 minutes (thats leveling durable fire magic to 100 aswell though).
    Im pretty sure the numbers are in the XLM files somewhere...

    Wards work in a similar fashion. Its not so much the increase in value (from like 9.6 backhit to 12.4) but the duration went from 90 seconds to 3~ minutes.
     
  19. Battle Smurf

    Battle Smurf Oak Lord
    Legend

    Joined:
    Mar 13, 2016
    Messages:
    3,379
    Likes Received:
    4,049
    Ok but if you destroy macroing then I can't go into cities, slaughter afk people, and take thousands of regs either

    I don't see a need to change it, but if it is changed then it should just,be whatever the school itself is= the buff level

    Also what is the plan for buff others?
     
    Collapse Signature Expand Signature
  20. Nuyur

    Nuyur Wildtribe Mage

    Joined:
    Feb 19, 2016
    Messages:
    309
    Likes Received:
    147
    Im not sure why you'd take out the leveling for them though.
    With frontloading, the difference isnt going to be a lot.
    With removing/reducing school gains from casting self buffs, you wouldnt have any reason to macro them.

    So why take the casting out entirely?