Welcome to the Rise of Agon Community

Create an account today to engage in discussions and community events on the Rise of Agon forums.

Siege Discussion

Discussion in 'Design Discussions' started by kilrain, May 30, 2019.

  1. BeatIt

    BeatIt Obsidian Golem
    Loyal Legend

    Joined:
    Jan 21, 2016
    Messages:
    1,882
    Likes Received:
    2,221
    hell no trash that
     
    Collapse Signature Expand Signature
  2. Fawley

    Fawley Infernal
    Legend

    Joined:
    Aug 26, 2015
    Messages:
    543
    Likes Received:
    379
    Shard carriers are a stupid idea unless there's some reasonable distance they can move away from the city and the shard holder shows up on the map for the defending clan. I liked the ~4 hour sieges or whatever especially if they introduce siege windows so that these "sudden" sieges could only happen during a time that you are saying your clan is ready to defend during but shard carriers were abandoned and I think for good reason. That basically turns sieges into a capture the flag game assuming you have to kill the holder and then take the shard back to your city.
     
    Collapse Signature Expand Signature
  3. The Red King

    The Red King Black Knight
    Loyal Legend

    Joined:
    Aug 10, 2016
    Messages:
    1,183
    Likes Received:
    1,312
    A good fix IMO would be Attacking Alliance vs the Defending Alliance would be gray to each other. If someone not in said two Alliances then if they kill or loot one of the 2 Alliances they would take a 10% stat loss / skill loss per kill / per loot. Stat and skill loss burns off at a rate of x per day. It should be somewhat easy to code and would be a quick easy fix.

    Punishment needs to be hard for people interfering with sieges.
     
  4. Sero

    Sero Gnoll Vilegaunt
    Loyal Legend

    Joined:
    Apr 8, 2016
    Messages:
    6,716
    Likes Received:
    8,903
    Collapse Signature Expand Signature
    Blaze likes this.
  5. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

    Joined:
    Oct 18, 2015
    Messages:
    3,771
    Likes Received:
    6,384
    ok
     
  6. Marxman

    Marxman Black Knight
    Loyal

    Joined:
    Apr 15, 2016
    Messages:
    1,281
    Likes Received:
    681
    That is just weird.

    Punishment for things like that should be done by the community, as with many other things people think bpg should fix when it's really up entirely to the community and there isn't really much if anything bpg can do even if they tried.

    People who interfere in sieges should be shunned, not sucked. Dayar kept ruining intensities sieges to the point of literally making them give up, and I was more than willing to punish them for it, but people are such scared little bitches (intensity included) they decide to suck dayar instead so they hit others in the back besides them. Short sighted greedy dummies.
     
    Collapse Signature Expand Signature
    #226 Marxman, Jun 6, 2019
    Last edited: Jun 6, 2019
    CreZee likes this.
  7. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

    Joined:
    Oct 18, 2015
    Messages:
    3,771
    Likes Received:
    6,384
    not that I'm saying stat loss is a good thing, but leaving stuff up to the community doesn't work in most cases. It's always been a dream to have a game where the players policed themselves, but in practice it doesn't work at all. Never has and never will, at least not with the kind of population that is required for an MMO to continue to exist.
     
    Blaze, Fawley, Fengor and 1 other person like this.
  8. CreZee

    CreZee Windlord
    Loyal Supporter

    Joined:
    Oct 16, 2016
    Messages:
    295
    Likes Received:
    214
    What /should/ be done and what ultimately is done by the remaining loot whore, nutcupping, pixel loving community are two different things. What /should/ be done is if a clan interferes with a siege they have no reason to be at, the server should indeed shun them and actively attempt to destroy that clan and beat them into submission.

    What /ends up/ happening is the clan that shows up ends up creating a faux alliance with whoever they helped more and creates a nutcup that people can continually go to and rely on to protect themselves and ends up in a server war.

    This community as a whole can't stand to lose EVER, and can't take a step back and realize that it's just a game and if they lose they need to go back to the drawing board instead of nutcupping and using the easy "I WIN" button.
     
    Collapse Signature Expand Signature
    Marxman likes this.
  9. BunionToes

    BunionToes Goblin Warrior

    Joined:
    May 4, 2017
    Messages:
    26
    Likes Received:
    34
    FUCK THIS
    FUCK NO


    Fuck having your shard carrier DC (or have to goto the bathroom) and lose hours worth of siege prep. Fuck short siege timers where people get paged to hop into a video game to defend holdings. Fuck putting hours worth of prep into the hands of a single person.

    Do you really remember this dynamic at all? it was a total shit-fest.
     
  10. The Red King

    The Red King Black Knight
    Loyal Legend

    Joined:
    Aug 10, 2016
    Messages:
    1,183
    Likes Received:
    1,312
    You know we can drop things on the floor right? Easy fix. Shard drops to the floor upon DC with a light beaming into the air.

    They would be fun as fuck.
     
  11. BeatIt

    BeatIt Obsidian Golem
    Loyal Legend

    Joined:
    Jan 21, 2016
    Messages:
    1,882
    Likes Received:
    2,221
    capture the flag... call it capture the fag..


    so dumb


    no
     
    Collapse Signature Expand Signature
    Fawley likes this.
  12. JEDIMind

    JEDIMind Frostjarl
    Wealthy

    Joined:
    Apr 14, 2016
    Messages:
    997
    Likes Received:
    1,361
    Lol guy screaming no cause people can dc....like dude you know how easy of a fix that is?
     
  13. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

    Joined:
    Oct 18, 2015
    Messages:
    3,771
    Likes Received:
    6,384
    I think when it comes to shard carrier that's a discussion we'll bring up a little later on, but yeah if we did we would drop the item. I plan to do that with trade packs so we'll have plenty of testing on it.
     
  14. JEDIMind

    JEDIMind Frostjarl
    Wealthy

    Joined:
    Apr 14, 2016
    Messages:
    997
    Likes Received:
    1,361
    Doesn't even have to be for sieges. Could be used for events and such. These were so much fun and I'm sure whatever way you implement it will be a blast.
     
    Slayven, Fengor and The Red King like this.
  15. Fawley

    Fawley Infernal
    Legend

    Joined:
    Aug 26, 2015
    Messages:
    543
    Likes Received:
    379
    I would rather see shard holders become a different kind of event entirely like villages. Sieges should be about siege warfare and not about playing hide and go seek or capture the flag.
     
    Collapse Signature Expand Signature
    Slayven likes this.
  16. Dim Mok

    Dim Mok Black Knight
    Loyal Legend

    Joined:
    Apr 11, 2016
    Messages:
    1,037
    Likes Received:
    1,009
    fuck shard holder sieges, i was around during that era of time this is like someone saying lets bring in local banking
     
    Collapse Signature Expand Signature
  17. Slayven

    Slayven Eodrin
    Legend

    Joined:
    Feb 7, 2016
    Messages:
    2,003
    Likes Received:
    1,039
    Not for sieges but for some other cool shit sure..
     
  18. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

    Joined:
    Oct 18, 2015
    Messages:
    3,771
    Likes Received:
    6,384
    Yeah some kind of CTF type mini game
     
    Fengor and Slayven like this.
  19. Slayven

    Slayven Eodrin
    Legend

    Joined:
    Feb 7, 2016
    Messages:
    2,003
    Likes Received:
    1,039
    Just not for sieges imo.