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Tailoring: a lost needle in a big haystack.

Discussion in 'Game Design Discussion' started by KingLlama, Apr 27, 2016.

  1. KingLlama

    KingLlama Infernal
    Supporter Lifetime

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    I feel that tailoring can play such a bigger role in the game amongst pvp,lore,and roleplayers.

    I myself used to role play back in 2005-2007 as I was a knight or a orc or even a pirate.

    Ideas:
    Captains hat - improve ship speed by 25% while manning the helm with the Captains Hat.
    Clan Tabards - the ability to see different clan mates. Take away party arrows above players head.
    Different style robes - higher end robes to protect again magic
    Bags - Different windows sizes.


    What other ideas do you see that can give benefits to the game?
     
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  2. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

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    Keep party arrows, use tabards for a "raid party" situation like more than one group and alliance members in a siege. Other than that it doesn't sound too bad for a mastery spec or something.
     
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  3. Quin Tessence

    Quin Tessence Black Knight
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    I should be able to use my Needle to harvest my Clan mates blood!


    or craft bandages...
     
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