Thank you all for participating, TTA and friends are broken and on the run. We had ups and downs, and overall it was a great back and forth. However with all great battles they come to an end and we are happy to say that we have finally broken the curse of Sero. Let this be a case study about a nerd who single handedly proved why we can't have nice things. A tactic that was once used to leverage against a more powerful and bigger force as a last resort was turned into a griefing tactic to hold the server hostage with. The combination of gold inflation and prices of sieges remaining the same since DF1 created a recipe for disaster. With TTA broken, devs increasing costs and siege windows on the way we can safely say that the Sero problem has been resolved. If you have any feedback or comments please feel free to get in contact with me. Thanks again!