I'm wondering how the current community feels about these things, considering their negative impact on people traveling in the world. Traveling in Agon was always supposed to be dangerous. With the news of a future steam release, i'm wondering how the fresh experience would be together with new players, and whether it would be more fun to see everyone traveling the world instead of early easy TPing and the safety of auction house trading. With enough people out traveling in the world, there will be more dynamic pvp fights, especially with racewars. Question is whether steam launch could bring enough people for this to work like original darkfall launch. I think it could, with the right amount of marketing. There's a hole in the market for more old-school, immersive MMORPG's proven by MO2's launch, which is literally suffering from success by having an unexpectedly large amount players ruin their servers and subsequently their steam rating. Darkfalls gameplay and pvp are its highlight, but the persistent world and it's (mmo)rpg mechanics are also an important part of why many people love(d) Darkfall.