Some mobs arent worth farming. the thing I liked about Df1 was that people were out and about at almost every spawn killing stuff. after dest locke changed the loot tables only a dozen or two mobs became worth the time to kill. when bpg first started I was apart of the original team for lore. I’m willing to offer my time to test mobs and what they drop per time to kill to re evaluate necessary changes to get people out and about farming more. we all know what mobs drop but what we don’t all have info on is the time to kill ratio and to see how worth they are to farm. many mobs need to be easier to kill to match crap drops or harder to match good drops or just need to drop more or less loot. Pm me if interested in my time to help the future of Df. I believe every mob should be worth farming no matter how rich or strong your toon is. Even goblins should be worth farming to a vet if loot was corrected. for example: simply adding a single bread loaf or a carcass bone drop to a lowly goblin would make them worth farming to most average players. this would make it so when players are passing a mob spawn they will take the time to get off a mount and clear a spawn. Before going back on their way. Which would also mean more potential pvp in open world.