So lets get right to it. Water mounts should be a thing. Average speed should be how fast a Water Launcher can go when done properly when sprinting and a little slower when not sprinting. Slower than a ship but good speed. These mounts should be able to dive but stamina should drain faster underwater as well as the mount moving slighly slower. You want full speed stay on the surface. Stamina should only slow regen on the surface as well. Your breath would limit time underwater but would add more tactics to water fights. Shark Mounts (Whomever thought of this I love it) should be the B-Horn version. More health and make it like a great white but a little bigger. Give it a nasty melee frontal attack. Dolphins could be the bluetail. Abit weaker with more stamina. Then do whatever. Monster Marlin, Beluga Whale Etc. Something at least the shark for now.... You could take the mob and edit it into a mount rather easily if you tried. (At least I hope so) Mounts should be limited to 1 per person and have it bindable to paperdoll. To switch the single mount type you need to replace the figurine manually. Once it dies it has a 15 minute cooldown. However make a skill so that it's a 1 min stay still channeled skill to revive it. If you lived through pvp, mount died to mob just survive that and get somewhere safe and revive. Mounts are worthless in the economy almost. Most can burn them like paper. Save the noobs a hassle and put them on the merchant for sale. The taming skill itself should not be leveled anymore. Just sell the mounts to people. All the vets have what they want and only the newer people don't. Turn it into a gold sink and prevent others from wasting time skilling taming or farming steedgrass which is another tedious waste at this point. Prices and availability of mounts should be constant. Add some regs or items to mobs that drop steedgrass and be done with it. Make it easy and simple since mounts are critical tools for anyone. Especially with any B-Hop nerf. I'd love to see mounts having little differences. War Pigs getting more health than average. Garmirs able to go up a steeper slope abit faster and maybe able to climb a little past where others can. Warhorse having more stamina slighly. Aerdin Cat turning abit faster for dodging purposes. Shulgan Drake having a better melee attack. Your drake should bite on the run if you are not leaning to the side. It should hurt Tribeland bear could have a slight mix of more health but not as much as pig and have a good frontal attack that works the same as drake while moving and not leaning and not as powerful as the drake. When you spawn a mount you should be instantly riding it. It's a QoL thing. Only noobs and idiots spawn it too far away. People in groups would need less room to mount up. Though they should still need to be packed up or they could be killed or taken and CD starts. You could make it so that stolen or forgotten horses are just left in game and will slowly bleed to death after 15 minutes of inactivity. Make a splash message if there isn't enough room mid screen to notify newbs. Though it should be default on plz add a option to turn it off for us vets. PS: Mount Attachables (Credit to Sero for bringing it up) for mounts would be nice. Saddles for better turning rates? Armor attachable would be awesome for sieges or attempting mounted combat. Carrot on a stick that you need to told out in front final fantasy style for a slight speed increase? Blinders that reduce mob aggro on mounts? Lets see some mount love pretty please.