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Why I am not supporting Rise of Agon

Discussion in 'General Discussion' started by skreww L00se, Nov 1, 2015.

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  1. Xipos<3

    Xipos<3 Stormgraive
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  2. Bojangles

    Bojangles Varangian Warthane
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    I was trolling erock's post you stupid dumb idiot moron poo face
     
  3. Xipos<3

    Xipos<3 Stormgraive
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    Darkfall's WW4 already in motion even before game is up and running
     
  4. ODB

    ODB Akathar
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    I'll consider this a successful troll.

    Thanks for your participation.
     
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  5. Bojangles

    Bojangles Varangian Warthane
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    We all know my posse always wins.

    #COE#KVENISLIFE#DARKHOLLOW#NEVERLOSEALWAYSWIN#FRAGGERS
     
  6. Kotic

    Kotic Infernal
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    RNG Fizzles should be changed. From what I remember, it was like 3 fizzles in a row every time they came too. So you knew you were likely fucked on your next 2 casts too lmao.

    It needs to be a more set in stone numbers approach based on encumbrance and debuffs, not RNG.
     
  7. Owyn Magnus

    Owyn Magnus Varangian Warthane

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    Kotic!!!
     
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  8. Neilk

    Neilk Web Development & System Admin
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    It definitely didn't work like that. The chance to fizzle was independent for every spell cast.

    So if it was a 4% chance to fizzle it was always a 4% chance for each individual spell cast.
     
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  9. Kotic

    Kotic Infernal
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    Ayyye Owyn bb


    I remember quite well that if you fizzled, you would fizzle a couple times more within that first fizzle. Could've been a bug in code, could've just been my shit luck of always getting 2 or 3 fizzles in a row, but that's how it worked.

    EDIT, but ill also add, I played as Destroyer for most of my time with full heavy armor. Maybe with more encumbrance it made you fizzle a few times in a row??
     
  10. Finnad

    Finnad Air Elemental
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    Chain fizzling was just shit luck.
     
  11. Kotic

    Kotic Infernal
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    Hmm, well it seemed to happen more often than not.
     
  12. Suicidesheep

    Suicidesheep Goblin Shaman
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    Pretty much this, from what i remember and understand it was a set % which increased depending on encumberance. So having 3 fizzles in a row was left up to pure chance.
     
  13. Metalkon

    Metalkon GM Team Lead
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    People tend to remember the chain fizzles more than the individual fizzles. :p
     
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  14. evilgrin

    evilgrin Goblin Scout
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    im definately playing if he is not
     
  15. Riftmaster

    Riftmaster Deadeye

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    +1

    From the short time I've been on this forum, it seems like one of the key conflicts is between those who want DFO as it was, and those who want DFO to last.

    There must have been more before/behind this outburst from Skrew though, I mean how can fizzle vs. no fizzle be that important?
     
  16. Riftmaster

    Riftmaster Deadeye

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    I tend to dislike RNG elements of any game, as a general rule.

    I frankly never got to the point of encountering fizzles alot, but I can agree it needs changed if it's RNG based.

    Perhaps heavy armor (or armor weight?) reduces spell damage and/or cast time?
     
  17. Riftmaster

    Riftmaster Deadeye

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    I'm not sure if you're joking or not.

    But in all seriousness, PvP skill has nothing whatsoever to do with a person's capability for game design.

    Stop using it as a measure of the staff.
     
  18. Kotic

    Kotic Infernal
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    That tri-trip-triple post doe
     
  19. Hugo

    Hugo Gravelord

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    The thread has remained open as we strongly believe in transparent operation, even in situations where attempts are made to undermine us. We felt it neccessary to shed light on the true nature of this matter and for it to be subjected to scrutiny by our community. We have let Skreww's statements air for some time and allowed all to have their say.

    I will now be locking this thread.

    If you wish to join the discussion on spell fizzles, please join in an existing debate or make a thread in our Game Design Discussion boards.

    If you have a question you would like us to address directly, see my signature for a link to our Community Q&A submission thread.
     
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